The Sword Art Eternity map covers the sprawling layout of Aincrad, beginning across the expansive plains and settlements of Floor 1. Developed by MOTE Games on Roblox, the game gives players an in-game cartography screen to track main story objectives, find registered settlements, and drop custom navigational waypoints. Navigating the world efficiently requires learning how the compass and waypoint mechanics work, where key towns sit, and how to avoid high-threat hazards out in the wilderness.
How to Access and Use the In-Game Map
You can open the map interface at any time through the main system menu. Press M on your keyboard (or navigate through your gamepad/touch menu on console and mobile) to pull up your core interface tabs. From there, select the map icon to inspect the overall layout of Floor 1.
The map interface contains several built-in navigation tools:
- Setting Custom Waypoints: Clicking any open point on the map places a custom marker. This waypoint immediately links to the compass bar at the top of your screen, pointing you in the exact heading of your pin. Clicking the location a second time removes the marker.
- Compass Bar: Positioned at the very top of your HUD, the compass displays cardinal directions alongside active quest beacons and placed waypoints.
- Story Mission Tracking: Opening the Story Missions tab within the map menu lists your available narrative quests alongside their recommended levels (spanning up to Level 17 for early Floor 1 episodes). Selecting an active story quest places a blue objective marker directly on your screen and compass, displaying your remaining distance in meters.
- Camera Perspectives: While navigating terrain, PC players can toggle between first-person view and third-person view by pressing the O key to get a wider view of landmarks and aggressive wildlife.
Confirmed Floor 1 Towns and Regions
Floor 1 contains four distinct towns alongside specific wilderness biomes and landmark structures. The following locations are confirmed on the Floor 1 map:
| Location Name | Map Classification | Key Features and Points of Interest |
|---|---|---|
| Town of Beginnings | Starter Capital Hub | Primary spawn area, teleport gate crystal, central weapon vendor, potion merchant, selling merchant, and safe-zone passive health regeneration. |
| Tolbana | Northern Frontier Town | Situated along the northern dirt road out of the plains; serves as the final forward staging post before reaching the Floor 1 Labyrinth. |
| Horanka | Regional Settlement | Intermediate settlement marked on the Floor 1 regional map for questing and resupply. |
| Medai | Regional Settlement | Outlying settlement located on Floor 1, referenced on the map layout and navigation routes. |
| Plains of Beginnings | Starter Wilderness | The open fields immediately outside the Town of Beginnings gates, populated by wild boars, wolves, and the intro quest line. |
| Floor 1 Labyrinth | Dungeon Approach | The far northern dungeon structure guarded by high-level wolves, terrain drops, and parkour dash jumps that lead to the floor boss room. |
| Corrupted Lookouts | Environmental Hazard | Fractured terrain areas marked by glitch visual effects, distorted audio, lava fields, and corrupted variant enemies. |
Traveling Between Towns and Danger Zones
Reaching northern outposts like Tolbana requires following the established dirt path leading north out of the Town of Beginnings. The open wilderness contains aggressive mobs and natural obstacles that can punish careless travel:
- Sprinting and Stamina: Pressing Shift allows your avatar to sprint, and pressing C performs a directional dash. Both actions drain your stamina gauge. Because stamina recovers slowly when stationary, sprinting through hostile mobs without conserving stamina leaves you unable to block or parry attacks.
- City Safe Zones: Unlike the open plains where health does not passively recover at low levels, entering the Town of Beginnings triggers gradual passive health restoration, letting you heal without spending Col on healing potions.
- Gap Traversal: The wilderness trails leading toward the dungeon feature fractured ravines and river gaps. Reaching higher terrain often requires timing a sprint-dash followed immediately by a jump while making contact with the ground.
- Mount Travel: Following major updates, players can utilize horse traversal to cover long distances across Aincrad's roads more rapidly than on foot.
Frequently Asked Questions
How do you set a waypoint on the Sword Art Eternity map?
Open your menu by pressing M, click on the map tab, and click anywhere on the territory you want to reach. A waypoint beacon will appear on your screen and register on the compass bar at the top of your HUD. Click the point again on the map screen to cancel it.
Where is Tolbana on the map?
Tolbana is located directly north of the Town of Beginnings. To reach it on foot, exit the northern gate of the starter city and follow the main dirt road across the plains.










