Sword Art Eternity controls on Roblox map critical survival actions across standard keyboard and mouse inputs, requiring players to manage combat stances and stamina carefully. Drawing weapons, initiating defensive parries, and managing potion hotkeys each rely on dedicated keys rather than automatic triggers. Because MOTE Games designed Sword Art: Eternity as a hardcore action RPG with death penalties, knowing every primary input is essential to staying alive in both first-person and third-person modes.

Complete Sword Art Eternity Keybinds List

Testing across PC sessions reveals the core input layout for movement, combat execution, and utility systems. While the game's official Roblox page lists support for PC, Console, Mobile, and Tablet platforms, the confirmed keybinds documented below apply specifically to keyboard and mouse controls.

InputActionIn-Game Function
QDraw / Sheath WeaponToggles your equipped weapon in and out of your hands; required to attack.
Left ClickLight Attack / Weapon SwingExecutes standard melee strikes using your active weapon.
Right ClickGuard / BlockRaises your weapon or shield to negate incoming damage at the cost of stamina.
FParry / Action TriggerParries incoming enemy strikes when timed; also triggers event quick-time chains.
Left CtrlDashPerforms a quick dash in your movement direction to evade enemy attacks.
CSummon Mount / DismountCalls your horse when outside of active combat; press again to dismount.
MMenu / InventoryOpens the character menu, inventory screen, and resting stamina regeneration.
W, A, S, DMovement / Menu NavigationControls character movement; navigates inventory menus (D selects items).
RPotion Hotkey 1Consumes the assigned quick-slot item, such as a Feeble Healing Potion.
TPotion Hotkey 2Consumes secondary curative items, such as Blood Loss Remedy tonics.
NNight Vision ToggleActivates a visual illumination filter to see during night cycles or dark areas.

Combat Mechanics and Input Handling

Combat in Sword Art: Eternity centers strictly on weapon states and stamina consumption. Players cannot deal damage simply by left-clicking if their weapon remains sheathed.

  1. Equip and ready your blade: Pressing Q draws your sword. If you do not see the weapon in your hands, your character cannot attack monsters such as Frenzy Boars or wolves.
  2. Guarding against attacks: Holding Right Click blocks incoming strikes completely, but every blocked blow rapidly depletes your stamina bar. If your stamina completely drains, your guard breaks.
  3. Timing the parry: Pressing F right before an enemy connects deflects the strike. The Town of Beginnings tutorial NPC requires players to demonstrate a parry against a Frenzy Boar to complete introductory training.
  4. Quick-time sequences: During specific boss and elite monster encounters, on-screen prompts require pressing F and clicking within timed break windows to achieve S-rank teamwork chains.

All physical actions—including swinging weapons, dashing with Left Ctrl, sprinting, and blocking—consume stamina. Stamina regenerates slowly while moving, making careful pacing necessary when retreating from packs of enemies.

The user interface in Sword Art: Eternity uses keyboard-driven selection rather than standard mouse free-look clicking in several menus.

Pressing M brings up the primary character interface. When navigating inventory tabs or shops, players use W, A, S, and D or the arrow keys to cycle through item rows, with D or the right arrow acting as the select confirmation.

For curatives, healing items do not trigger automatically upon taking fatal damage. Players must assign items from their inventory to specific hotkeys. Assigning a Feeble Healing Potion to R allows mid-fight healing, while placing Blood Loss Remedy on T stops lingering bleeding status effects inflicted by higher-level beasts. In certain older interface states, players must press Q to sheathe their weapon before the game permits consuming inventory potions.

Camera Perspectives and Key Rebinding Limitations

Sword Art: Eternity supports both first-person and third-person camera perspectives. While first-person mode is enabled by default to enhance immersion, players often switch to third-person mode during melee combat. Third-person view makes it significantly easier to confirm whether your sword is drawn or accidentally sheathed, preventing situations where your character fails to swing during an enemy assault.

Players can view an overview of control functions by opening the in-game Help menu and navigating to Controls. However, the game currently does not support custom key rebinding inside this menu. Keybinds like Left Ctrl for dashing and Q for weapon drawing are fixed to their preset positions.

Frequently Asked Questions

Why can't I attack enemies when clicking Left Click?

Your weapon is likely sheathed. You must press Q to draw your sword before basic attack swings will register against enemies.

Can you rebind controls in Sword Art: Eternity?

No. While players can view the list of inputs under Help and Controls, in-game key remapping is not supported.

How do you summon a horse in the game?

You must purchase a mount and press C while completely out of combat. Mounts cannot be summoned during active battles.

What key is used to parry enemy attacks?

Press F right as an enemy initiates its strike to perform a parry. F is also used to trigger quick-time combat events during cooperative encounters.