This guide covers dungeon progression in Sword Art: Eternity, the Roblox MMORPG developed by MOTE Games. Navigating the game's dungeons requires managing harsh mechanics such as negative status ailments, restricted health regeneration, and Floor-specific player killing (PK) rules. Below are the verified dungeon locations, enemy combat statistics, preparation requirements, and boss room rules across Floor 1 and Floor 2.

Dungeon Locations Across Floors

Dungeons in Sword Art: Eternity serve as high-tier grinding areas and progression barriers between floors.

Corrupted Mini Dungeon (Floor 1)

Located directly north of Meddai, the Corrupted Mini Dungeon is recommended for players who reach level 15. The entrance area hosts the quest giver for the legendary katana, while the interior is populated by Corrupt Boars and Corrupt Wolves. This mini dungeon bridges the gap between open-field wolf farming and the main floor dungeon.

Main Floor 1 Dungeon

The Main Floor 1 Dungeon leads to the Floor 1 boss chamber. Inside, players encounter Kobold Troopers and Cabal minions alongside the Minotaur mini boss. Unlike open-field zones, standard health regeneration does not trigger while inside this dungeon. The boss room itself acts as an anti-PK zone, though PK is enabled in later floor boss chambers.

Floor 2 Dungeon

The Floor 2 Dungeon introduces Forest Sentinels along the pathways leading toward the boss area. The boss room contains a wide central platform where the boss encounter triggers once players step onto the center of the arena.

Dungeon Enemy Stats and Rewards

Combat data collected from in-game testing shows base enemy damage against unarmored targets, specific status ailments, and baseline rewards:

Enemy NameDungeon / AreaBase Damage (Unarmored)Status EffectBase XP DropBase Col Drop
Corrupt WolfCorrupted Mini Dungeon~298Poison~193~187
Corrupt BoarCorrupted Mini Dungeon~250 (normal) / ~348 (dash)Poison~221~171
NepenthesTolbana Outskirts / Fields~420Poison~162~116
Kobold TrooperFloor 1 Main Dungeon~500None confirmed~265~342
Cabal MinionFloor 1 Boss PathVariesNone confirmedUp to ~100Varies
Forest SentinelFloor 2 Dungeon PathUnconfirmedUnconfirmedUnconfirmedUnconfirmed
Floor 1 BossFloor 1 Boss ChamberVariesNone confirmed~564 (group) / ~1,000 (solo)Varies

Essential Dungeon Mechanics and Survival Rules

Survival inside dungeons differs significantly from field hunting due to regeneration penalties and stamina rules:

  1. Unequip Weapons to Heal: To drink a health potion, players must unequip their weapon first. Potions cannot be consumed while actively holding a weapon.
  2. No Natural Dungeon Regeneration: In normal dungeon territory outside of town safe zones, your character does not passively regenerate health. Natural recovery only becomes available if you unlock high-level passive self-healing skills (observed around levels 40–50).
  3. Carry Status Remedies: Corrupted beasts and Nepenthes inflict Poison, while starter boars and wolves cause Bleeding. Purchase poison remedies, bleeding remedies, and paralysis cures from potion stands in Town of Beginnings, Meddai, or Tolbana before entering any dungeon.
  4. Active Stamina Recovery: Running drains your stamina bar. When your stamina runs low during dungeon combat or retreat, press M to trigger faster stamina regeneration.
  5. Parrying and Blocking: Holding F blocks incoming dash attacks from boars. Tapping F right as an enemy reaches your hitbox triggers a parry, which is the most reliable method to mitigate high damage from wolves and Kobold Troopers.
  6. Floor Boss Room PK Rules: In the Floor 1 boss room, player-versus-player damage is disabled, creating a safe zone where players cannot PK each other. However, on Floor 2 and Floor 3, player killing is enabled inside the boss chambers.

Before heading into dungeons, accept the relevant local quests to maximize experience and obtain required equipment:

  • Corrupted Wolves Quest: Located near the Corrupted Mini Dungeon north of Meddai. Requires defeating 15 Corrupt Wolves. Rewards approximately 828 XP and 1,381 Col.
  • Legendary Katana Quest (Kiyo Kagen): Given by the NPC outside the Corrupted Mini Dungeon. Requires defeating 25 Corrupt Boars and 25 Corrupt Wolves in a single session. Unlocks the Kiyo Kagen katana (requires Katana Level 17).
  • Nepenthes Upgrade Stone Quest: Picked up in Tolbana. Requires killing 15 Nepenthes. Rewards 1,287 XP, 662 Col, and an Upgrade Stone for blacksmith equipment enhancements.
  • Session Progress Warning: In-game quests do not save when you log out or disconnect. All kill counts must be completed in a single session before leaving the game.

Frequently Asked Questions

Can I regenerate health inside the Floor 1 dungeon?

No. Health does not naturally regenerate while inside dungeons or non-safe zones. You must carry health potions and unequip your weapon to drink them, or obtain a high-level self-healing personal skill.

Gameplay testing recommends entering the boss room at minimum level 10, though reaching level 15–17 and equipping steel gear or a Bronze Shield from Tolbana provides significantly higher survivability against Kobold mobs.

Does the Floor 1 boss room allow PK?

No. The Floor 1 boss room is designated as a safe zone where players cannot PK one another. However, player killing is enabled in the Floor 2 and Floor 3 boss rooms.

Where can I find the Corrupted Mini Dungeon?

Head to the town of Meddai on Floor 1 and travel directly north. The mini dungeon entrance and the Legendary Katana quest NPC are located along this northern path.